Official Rules of Disc Golf
Appendix G: Team Play
Last updated: Wednesday, December 31, 2025 - 18:14
G.01 General
- In team play, a team of players competes together against other teams.
- The most common team size is four players, but teams may have two or more players depending on format and the event’s rules.
- The Official Rules of Disc Golf are to be used except where superseded by these rules.
- Doubles rules apply (see Appendix B) except where superseded by these rules.
- PDGA-sanctioned team play events are X-designated as an Alternative Competitive Format (see 5.10.A.1).
G.02 Division Guidelines
- Team play uses PDGA divisions (see the Divisions, Ratings, and Points Factors table) for the team as a whole.
- Tournament Directors may impose eligibility requirements on teams that exceed the eligibility criteria for the team’s division in the following ways:
- Requiring one or more players who are eligible for gender-based divisions (e.g., you must have at least two players who are eligible to play in FA1).
- Requiring one or more players who are eligible for certain age-based divisions (e.g., you must have at least one player who is age 40+ and at least one who is age 50+).
- Requiring one or more players who have a given membership classification (e.g., you must have at least one Amateur-class player).
- Requiring players from certain ratings bands (e.g., you must have at least one player rated <900).
G.03 Formats
- Team Singles
- All members of the team play medal play rules (see A.01.B).
- If a team has fewer players than the standard event team size, the missing players receive the worst singles score of any single player in the same division plus 2 throws. For example, a three-person team competes in an event where the team size is four players. Player A scores a 43, B a 45, and C a 50. The worst score of any player in the division is a 57, so the fourth score for the team is 57+2=59.
- The Tournament Director can either add or average (using the half round up method) all scores for the round total.
- Example 1: Player A scores a 43, B a 45, C a 50, and D a 54. The event uses the addition method, so the team’s score is 192.
- Example 2: Player A scores a 45, B a 46, C a 50, and D a 54. The average is 48.75. Using half round up, the team’s score is 49.
- Example 3: Player A scores a 44, B a 45, C a 50, and D a 54. The average is 48.25. Using half round up, the team’s score is 48.
- Team Doubles
- Each team breaks itself into two equal groups. Teams with an odd number of players will not have perfectly equal groups (e.g., a five-person team will have one group of three and one group of two).
- Each group plays Best Throw (see B.05.A).
- If a team has three players, they will split into a group of two and a single player. When it is the single player’s turn to throw, they only throw once, as if playing singles.
- If the event’s team size is four or more but a team only has two players, the two players play Best Throw together, The missing group receives the worst doubles score of any team in the same division plus 2 throws. For example, a two-person team competes in an event where the team size is four players. They score a 39. The worst score of any group in the division is a 57, so the second score for the team is 57+2=59.
- The Director can either add or average (using the half round up method) all scores for the round total. See G.03.B.3 for examples of these methods.
- Alternate Team Doubles
- Alternate Team Doubles is a combination of Best Throw (see B.05.A) and Modified Alternate Throw (see B.05.F).
- Each team breaks itself into two equal groups. Teams with an odd number of players will not have perfectly equal groups (e.g., a five-person team will have one group of three and one group of two).
- Each group acts as a single player under Modified Alternate Throw rules, meaning the two groups alternate throws on a given hole and the Tournament Director may designate which team member makes the first throw on each hole.
- Within each group, Best Throw rules apply. For example, a four-person team breaks into two groups: Players A and B and Players C and D. Players A and B tee off on hole 1 by playing Best Throw as if they were a doubles team. Players C and D choose the best lie from A and B’s throws, and they play Best Throw from that chosen lie. This continues until any player on the team holes out.
- If a team has three players, they will split into a group of two and a single player. When it is the single player’s turn to throw, they only throw once, as if playing singles.
- If a team has two players, they play Modified Alternate Throw doubles (see B.05.F).
Outline of Contents
Disc Golf Rules and Standards
- Overview
- Official Rules of Disc Golf
- 800 Description of the Game
- 801 Application of the Rules
- 802 Throwing
- 803 Obstacles and Relief
- 804 Regulated Routes
- 805 Regulated Positions
- 806 Regulated Areas
- 807 Completing the Hole
- 808 Scoring
- 809 Other Throws
- 810 Interference
- 811 Misplay
- 812 Courtesy
- 813 Equipment
- Appendix A: Match Play
- Appendix B: Doubles Play
- Appendix C: Resources
- Appendix D: Conversions
- Appendix E: Index
- Appendix F: Adaptive Rules of Disc Golf
- Appendix G: Team Play
- Questions and Answers
- Competition Manual for Disc Golf Events
- Translated Rules of Disc Golf
- Simplified Rules of Disc Golf
- Becoming a PDGA Certified Rules Official
- PDGA Tour Standards
- Technical Standards
- Disc Golf Rules History
- Rules School
