Jan 08 2005, 11:53 PM
What are the angles of a sidarm shot, and what are the results? For instance, if I throw the same disc(Monster) and it usually fades right at the end of it's flight, what angle am I throwing the disc at? I've asked my playing partners to watch as I throw, but they have not been helpful.

boru
Jan 10 2005, 02:19 AM
A Monster will probably fade right at the end no matter how you release it, assuming you don't ground it out before it has a chance.

I find that release height, relative to your body, is the best way to control release angle when throwing forehand. If you release from down below your waist, you'll probably throw with hyzer. Way up by your shoulder will give you a lot of anhyzer. Flat will be somewhere just above your waist.

The results of a given release angle depend on a number of factors, including speed, snap, and your disc.

discraft_elite
Jan 15 2005, 04:28 AM
boru is right. a Monster is a very overstable disc that's not for beginners (don't know your skill level). I throw primarily sidearm, which is where i find i get the most distance. I throw an Elite Z - XS. I love that disc... anyways, it has a rating of 1 right, i believe. (i think innova is rated/scored differently) but it depends on the disc on what the angle you throw it at. You're maximum distance S-curve is gonna be a different angle then than a short 175' dog-leg right as well as a longer dog-leg left that you wanna float in there. All i can really tell you is practice. I mean i have videos of me tee'ing off, and i could freeze frame it, and hold up a protractor to it and tell you the angle, but that only works for that disc with that distance. Practice Practice Practice. thats the only way to learn what angle to throw it at to get it the certain distance. I hope i helped you out instead of confusing you even more...

Jan 15 2005, 02:01 PM
Isn't it supposed to fade right when thrown sidearm? It is a monster. I use a Monster for all of my sidearm approach/mid-range shots. I put it at about a 30 degree angle and just throw a big hyzer to the left of the pin and it skips up. I know a lot of people who use it as their sidearm disc and do well with it. They're right though, theres no way you're going to hyzer flip a monster sidearm or even get it to just go pretty straight. If its distance your going for, try a teebird or a teebird-l or tl. thats what everyone I know that throws far sidearm throws.

morgan
Jan 16 2005, 01:12 AM
Best disc for throwing far sidearm is Orc. Tee birds too. When they wear out they get flippy so use new ones.

Innova will be glad I told you that

discraft_elite
Jan 16 2005, 06:10 AM
I believe, other than the Areobie Ring, Discraft holds the Worlds Distance Record for Fartherest Disc (frisbee) thrown. Spent 15 mins looking for proof, somebody verify or disprove?

Jan 16 2005, 01:14 PM
Nope, I believe that Christian Sandstrom threw a 164 dx Valkyrie 820 feet (250 meters) at Big D in the Desert (April 26, 2002). The previous record was Ken Jarvis at 247 meters, which was set about 45 minutes before Sandstrom threw the record. The previous longstanding record was set by Chris Max Voigt on April 1,2001. That drive was 712 feet (217 meters) and I believe that was with an Elite X XS. Both Jarvis and Sandstrom are sponsered by Innova. :D

Jan 16 2005, 11:58 PM
A little bit of confusion I think. I like that the Monster is going right at the end for instance. I was just wondering what is happening when sometimes out of nowhere, the thing flips over and dives dead left into the ground. Some have told me that this is a result of a headwind or left to right crosswind.

Jan 17 2005, 01:10 AM
a monster is not a disc to be affected by most wind. so it has to be the angle of which you released it.

kostar
Jan 17 2005, 03:25 PM
I use a Discraft Z Predator 174-169. Throw above the waist and all wrist. little run up if any at all. watch it fly.... try not to role your wrist open and keep your elbow close to your body. Also, try changing your body postion on the tee pad and not the angle of your wrist.

morgan
Jan 19 2005, 06:39 AM
crdiscgolfer, I think it was Ken Jarvis who threw the DX Valkyrie. I could be wrong, but I know he threw a DX something. Maybe Tee bird????

I think DX plastic goes farther than CE plastic, they just beat up easy.

Jan 19 2005, 11:08 AM
I got that from the Innova website
and
dx does go further

Jan 19 2005, 11:10 AM
"Christian shattered the distance record April 26, 2002 at "Big D in the Desert". His record throw of 250 meters (820 feet) was made with a DX Valkyrie. Team member Ken Jarvis was first to break the record with a throw of 247 meters. Ken's record lasted a mere 45 minutes! The previous record of 217.05m (712 feet) had been set by Chris Voigt of Germany."

circle_2
Jan 19 2005, 02:53 PM
A DX Tee Bird - the 'first' disc over 800' in a distance competition! THEN, came the DX Valk...3 meters further..."45 minutes later."

Jan 19 2005, 02:55 PM
Jarvis threw a dx Teebird? I didn't know they were even capable of flying 800 feet... that's very very impressive! :)

circle_2
Jan 19 2005, 03:00 PM
He must have some great technique as he supposedly throws slower than most...which gives me a whole heckuva a lot of hope of getting to (just) 400' consistently! /msgboard/images/graemlins/smirk.gif

Jan 19 2005, 03:05 PM
It is all in the technique. These guys are also using a 360 run up and releasing the disc with huge sweeping anhyzer making an S-curve most of us dream about.

I can normally drive 410ft using just my arm and pulling low near my waist. But every once and a while I will get my arm up to my chest and throw just as far with 30% of the effort.

And these Big Distance guys could probably throw any sharp edged disc that far.

boru
Jan 19 2005, 05:43 PM
It is all in the technique. These guys are also using a 360 run up and releasing the disc with huge sweeping anhyzer making an S-curve most of us dream about.



I think there was also a 25mph wind blowing that day, which the winners were able to use to their advantage. That explains why nobody has even come close to the record in recent distance competitions.

Back to sidearm � you can definitely flip a Monster if you try/mess up. The easiest way to burn any disc into the ground sidearm is to lock your wrist. Don't do it.

While you're working on your drives, try throwing your putters and midranges sidearm too. You'll have to develop a throw that's almost all snap, which you can then work into your technique for better drives.

Lyle O Ross
Jan 19 2005, 05:55 PM
I'm not sure the 360 would matter that much to Ken. The reason that I bring that up is that Ken throws very slowly but that is just his approach. He has one of the fastest arm speeds in the game according to John Houck on the 2003 NT DVD. Indeed, in the video I've seen you can tell clearly that he is faster than all the other players he is against with the possible exception of Steve Rico. Go to Theo Pozzys "how the pros drive" site and download Ken's driving video. It's amazing how slow he walks into his throws and yet how fast his arm speed is; it's unworldly and he puts his whole body into it.

http://home.comcast.net/~tpozzy/prodrives.htm

Lyle O Ross
Jan 19 2005, 06:19 PM
A little bit of confusion I think. I like that the Monster is going right at the end for instance. I was just wondering what is happening when sometimes out of nowhere, the thing flips over and dives dead left into the ground. Some have told me that this is a result of a headwind or left to right crosswind.



A couple of things: Indeed you can turn the Monster over and any disc will be affected by the wind at some level. The more so the less perfect the throw. Take a look at Scott Stokley's book if you can. He advises against using a very over-stable disc for forehand throws. The Monster, and similar discs are very forgiving of bad technique on forehand throws and therefore foster it. Using a less stable disc, like an Orc or a Beast, requires good technique to get a good forehand throw. Furthermore, good technique will result in much longer throws (which is why Scott held, and maybe still holds, the forehand distance record).

For myself, Monsters will compensate for using too much arm and not enough snap on forehand throws. Using too much arm is bad because it causes the disc to annie (RHFH) to the left. If there is any wind then you are going flip your disc, even if it is a Monster. If you put enough arm into it with no snap you can flip a Monster even if there is no wind (hard to believe given it is virtually impossible to flip a Monster backhand even into a strong wind� I think it has something to do with forehand mechanics).

The way to get snap in your forehand throw (or better, the way I get snap and this may not work for you) is to take a very short stroke ( a lot of players take a longer stroke and build up to a fast release: see Mike Randolf at 2003 Worlds hole one of the final nine and also Stokley's stuff ). Anyway, I take a short stroke and snap it hard sort of cupping my hand under as I snap it. I think consciously about putting snap on the disc and about... speed. I'm trying to snap that disc as fast as I can. It isn't a strength thing, it's a speed thing. No matter what the disc, Monster, Orc, XS etc, the disc should come out hard and fast and flat (no annie). It should run straight away from you and then fade out, the more stable, the sooner and harder the fade.

Unfortunately, there isn't a lot of stuff written about the forehand throw but there is Stokley's stuff (you gotta pay) and a few fore-hand throws on various Worlds, NT, and USDGC DVDs. Even the putts and approaches are applicable; in fact they are better 'cause they are slower. You will see that the player always pops the disc out; again, it's more about putting snap or torque on the disc than about sheer arm strength.

Good luck on your future throws.

Blarg
Jan 20 2005, 03:01 PM
Great website. However, there is no Ken Climo drive there that I could find.
:confused:

Jake L
Jan 20 2005, 03:03 PM
1st disc over 800'!

I took a disc on a transatlantic flight, we were over 35,000'

Jan 21 2005, 01:01 AM
For myself, Monsters will compensate for using too much arm and not enough snap on forehand throws. Using too much arm is bad because it causes the disc to annie (RHFH) to the left. If there is any wind then you are going flip your disc, even if it is a Monster. If you put enough arm into it with no snap you can flip a Monster even if there is no wind (hard to believe given it is virtually impossible to flip a Monster backhand even into a strong wind� I think it has something to do with forehand mechanics).

The way to get snap in your forehand throw (or better, the way I get snap and this may not work for you) is to take a very short stroke ( a lot of players take a longer stroke and build up to a fast release: see Mike Randolf at 2003 Worlds hole one of the final nine and also Stokley's stuff ). Anyway, I take a short stroke and snap it hard sort of cupping my hand under as I snap it. I think consciously about putting snap on the disc and about... speed. I'm trying to snap that disc as fast as I can. It isn't a strength thing, it's a speed thing. No matter what the disc, Monster, Orc, XS etc, the disc should come out hard and fast and flat (no annie). It should run straight away from you and then fade out, the more stable, the sooner and harder the fade.




Ding. Ding. Ding. Thanks to all who have added to this thread. I went out today and threw in all types of wind direciton. All I had to do to was think about "snap" and not too much arm strength and voila! instant sidearm goodness. Thanks for the advice.